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Into the Bunker

A personal project based on concept art from the T.V. shower Gravity Falls. Completed in October of 2018. Responsible for all aspects. Modeled in Autodesk Maya and Zbrush, baked in Marmoset Toolbag 3, textured with Substance Painter and Designer, then compiled in Unreal Engine 4 for lighting and VFX.

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Autodesk Maya
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